![]() These include a fix to improve dual-layer support, one to implement a non-aligned data buffer (which allows to be played from the HD), one to defeat newer copy-protection measures (popularly known as the God of War fix), one to support the new 'slimline' SCPH-70000 series PlayStation 2 hardware and one to implement 48-bit (which allows HD Loader to take full advantage of hard drives larger than 137 or 128, as reported by HD Loader) as of 0.7c hard drives of up to 2 can be used. In response to the limitations of HD Loader, a number of independent programmers have developed patches which extend the functionality of HD Loader to improve game compatibility. Finally, there are intentional impediments introduced in versions of HD Loader before 0.8c to some recent high-profile PS2 titles, such as and, to prevent them from being executed off the hard drive. ![]()
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